This is me doing some catching up. This was last week’s post
The comm-channel is buzzing with conflicting reports of an enemy advance that’s threatening the forward base where you’re stationed. Time is running short; you have to get out there and join the fray before all is lost. As soon as you’re able, you choose our vehicle and equipment. Somewhere beneath you, titanic machinery spools up. You head down there along the gantries, and as soon as you round the corner, you’re standing in the shadow of the ferro-steel beast you’ll ride into battle. It’s massive, with laser capacitors that glow with devastating potential embedded into its shoulder and one of its arms, while the barrel of cannon yawns at the other side, fit to devour a tank. The bay doors begin to open as you take a jet-assisted leap at the machine’s back, climbing on top of it to the seamless hatch on its cockpit while the bay doors begin to open.
As that multi-ton herald of death is uncaged, the computer, with subtle, nearly motherly pride, announces: “Assembly complete in hangar bay one.”
The heavy Battlemech rumbles to life as you open up the throttle, stepping deftly out of the bay and out of the base, quickening its stride from a walk to a long-striding run into the battlefield, headlong into nuclear doom.
This is Mechwarrior at its best.
Continue reading → Last week at the Green Dragon Inn…