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Month: November 2010

Onlive: Cloud Computing and Consoles

As technology seems to inexorably go marching on, we’re about to start seeing new ways to bring gaming into our living rooms. Kinect for the Xbox 360 and Move for the PS3 are examples of that, but there’s another branch growing from the same tree. For some time, the term “cloud computing” , in which a single task is shared amongst a network in order to lighten the load. There have been cloud computing applications for a while now, even some where the public can offer their own idle cycles… Read more Onlive: Cloud Computing and Consoles

A Diablo game to be developed for consoles

This week’s Green Dragon Inn article The recent revelation that Blizzard Entertainment is hiring console developers to work on a game that will be part of the Diablo franchise was surprising. Blizzard Entertainment has been adamantly focused on developing games exclusively for the PC, even after Vivendi, Blizzard’s parent company, was bought by/merged with industry-leader Activision. MTV’s videogame blog has the following quote from the merger announcement, back in 2007: “We don’t have any plans on the console side,” Blizzard CEO Mike Morhaime said. “Blizzard’s focus is on the PC… Read more A Diablo game to be developed for consoles

The Indies are coming… to a console near you.

This week’s article for the Green Dragon Inn blog. With the advent of the new Xbox 360 dashboard, a series of changes have also been put in place in the Games Marketplace, shifting the indie-developed games into its own special corner, according to Kotaku. The dashboard has been redesigned to push these games back into a more accessible, as you can see from the article, but only after the independent game developer community raised its voice in a singular clamor. What’s interesting is the influence that community displayed in this… Read more The Indies are coming… to a console near you.

Motion Control: Trying to get you off the couch

The following is an article I wrote for I’ll be writing console news and articles for them. If you’ve been playing videogames long enough you’ll remember things like the Super-scope, the floor mats, and a handful of other gadgets that took the controller out of your hands and allowed you to interact with games in a different way. They were just another piece of plastic that would get tossed in a box to be forgotten in the back of the attic as soon as the fad died down. Those… Read more Motion Control: Trying to get you off the couch