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Category: Fiction

The stories and vignettes I’ve written. It’ll be a true jumble in here, a palimpsest if you will.

Character study – Letting the voices speak for themselves.

Related to the last one. More experimentation. Aiming for a pulp-fiction-seen-through-a-1980s-horror-movie-vibe. — You’re asking me why I’m doing this? I could say that it’s my job, sure. But that’s not what you’re after, is it? No, you want to know how I got started. Maybe then you’d really understand. No, I wasn’t poor. I wasn’t abused, I wasn’t a street rat, begging for scraps of bread and stealing the loaf when someone offered it to me. My family wasn’t rich, but we weren’t beggars. My parents worked. My father was… Read more Character study – Letting the voices speak for themselves.

A small character study

** So this is a small experiment I did in order to define a character I’ll be writing about for a new project. It’s, like everything I write,  a bit meandering. So, forgive the mess. This is nothing more than an effort to record the little trip I took with them. ** Who is the old man? What does he care about? The truly demented, and honestly *boring* sort would clench their fist, grind some yellowed teeth and say “POWER!”, as though power in and of itself was the goal.… Read more A small character study

Heraklion – an RPG module.

Heraklion A module for the Heavy Gear Universe Cesar Mateo Gonzalez 3/4/2013 This is a module I’ve been working on for some time. It’s the setting for a campaign currently being written with a scifi murder-mystery set in the world of Heavy Gear. It can also serve as the setting for any number of adventures, especially those with a gothic feel. Published in 2013 by Aurora, the DP9 Fanzine. Dirty clothes   “Listen to me.” Adler grabbed Remy by the arm. “I don’t care how tough, or how much smarter… Read more Heraklion – an RPG module.

Another vignette — Indoctrination

There were plenty of reason for Michael Alberti to worry about the work he was doing. The tools he was given were the best; the electrical arc sparking at the heat- end was steady, perfect to carve clean, flowing lines. The brands, the inks and needles were no less luxurious. He knew most of colleagues working beside him as well, some of them personally and the rest by reputation. They were the best artists in the city of Strathchylde, and the whole of the Eastern Sun Emirates, working together in… Read more Another vignette — Indoctrination

How monsters are made.

This is a document I’ll be continuously updating as I put down my own theories on the matter. Every time I do so, it’ll keep on popping up here to the top of the pile. Things I still have to cover: The medieval creation of symbolic creatures and the implications therein regarding reality. The shift in perspective with the dawning of the age of reason and insanity. Modern monsters in some further fashion.

The Promethean Cycle

I’ve attached a small script (three scenes) to this post. This is an adaptation of a concept I initially explored in a short story I wrote in Spanish. It’s a somewhat hard sci-fi story I’m still developing, exploring a number of concepts through it. It’s one of my more intellectual endeavors, as I’m chasing down a couple of abstract white whales here, such as religion, fate, human nature, and so forth. In any case, here’s the link.

Defeated (Story seed for a Heavy Gear RPG campaign)

The SRL Robespierre and its corvette escorts had been forced from the field by the vanguard of a northern battlegroup. Leaving elements of their gear and armor patrols stranded in the canyons of the northern region of Aquitaine, the Robespierre was a protagonist in one of the South’s most shameful debacles. Seizing the opportunity, the North’s capital ship Vigilance deployed the Tornado-class cruiser Harbinger, along with a handful of recon and support units. The ensuing bombardment shattered the remaining southern forces on the ground. – Terra Nova Military History, Volume… Read more Defeated (Story seed for a Heavy Gear RPG campaign)