Skip to content

Tag: Heavy Gear

Sim storytelling, tools and methods.

Since the single-player episodes were announced, I started thinking about the problem that the combination of the genre with the episodic format. Episodic content that keeps bringing the players back has certain requirements that have to be addressed. Simulators haven’t been structured in the past in a way that can fulfill them. The usual flow simulators have had in the past is simple enough: Cinematic -> Briefing -> Hangar -> Game -> Debriefing. The tasks the player carries out in each of those stages is specific focused on the Game… Read more Sim storytelling, tools and methods.

How Heavy Gear Assault can take the lunch money of its direct competitors

With the return of the Mechwarrior franchise and Hawken making a big splash, Heavy Gear Assault finds itself at a fulcrum where it can make use of this mecha-friendly moment in time and catch up with the competition, or where it may slip back into obscurity. The answer is simply; be distinctive. Stand out from your competitors as they stand out from each other before trying to just be “better” than they are at what they do. Heavy Gear will be the last entrant to the mecha-game market with a… Read more How Heavy Gear Assault can take the lunch money of its direct competitors

Heraklion – an RPG module.

Heraklion A module for the Heavy Gear Universe Cesar Mateo Gonzalez 3/4/2013 This is a module I’ve been working on for some time. It’s the setting for a campaign currently being written with a scifi murder-mystery set in the world of Heavy Gear. It can also serve as the setting for any number of adventures, especially those with a gothic feel. Published in 2013 by Aurora, the DP9 Fanzine. Dirty clothes   “Listen to me.” Adler grabbed Remy by the arm. “I don’t care how tough, or how much smarter… Read more Heraklion – an RPG module.

Yet another vignette — revising part of an earlier one as well.

Virhem held the head of the sleeping train conductor in his hand gently, with the same sort of attitude an orderly would hold their patient, practiced and dispassionate. The white noise of the train whispering on its tracks, hovering on the cushion of electromagnetic repulsion, softened the sound of the reflexive struggle as the train conductor’s body fought, for a moment, to wake up. The narcotic mixed in with the paralyzing agent was too strong, smothering Virhem’s victim inescapably. The train conductor’s eyes fluttered, never quite opening before they relaxed… Read more Yet another vignette — revising part of an earlier one as well.

Another vignette — Indoctrination

There were plenty of reason for Michael Alberti to worry about the work he was doing. The tools he was given were the best; the electrical arc sparking at the heat- end was steady, perfect to carve clean, flowing lines. The brands, the inks and needles were no less luxurious. He knew most of colleagues working beside him as well, some of them personally and the rest by reputation. They were the best artists in the city of Strathchylde, and the whole of the Eastern Sun Emirates, working together in… Read more Another vignette — Indoctrination

Vignette from something I’m working on

Virhem held the head of the sleeping train conductor in his hand gently, with the same sort of attitude an orderly would hold their patient, practiced and dispassionate. The white noise of the train whispering on its tracks, hovering on the cushion of electromagnetic repulsion, softened the sound of the twitching and scuffling as the train conductor’s body struggled for a moment to wake up. The narcotic mixed in with the paralyzing agent was too strong. His eyes fluttered for a few, never quite opening before they closed for good.… Read more Vignette from something I’m working on

Defeated (Story seed for a Heavy Gear RPG campaign)

The SRL Robespierre and its corvette escorts had been forced from the field by the vanguard of a northern battlegroup. Leaving elements of their gear and armor patrols stranded in the canyons of the northern region of Aquitaine, the Robespierre was a protagonist in one of the South’s most shameful debacles. Seizing the opportunity, the North’s capital ship Vigilance deployed the Tornado-class cruiser Harbinger, along with a handful of recon and support units. The ensuing bombardment shattered the remaining southern forces on the ground. – Terra Nova Military History, Volume… Read more Defeated (Story seed for a Heavy Gear RPG campaign)