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Cesar Gonzalez
game design – engineering – narrative
Tag:
Heavy Gear
The Cistern Schematic
August 24, 2013
Sim storytelling, tools and methods.
June 13, 2013
How Heavy Gear Assault can take the lunch money of its direct competitors
April 8, 2013
Heraklion – an RPG module.
April 8, 2013
Yet another vignette — revising part of an earlier one as well.
September 27, 2011
Another vignette — Indoctrination
September 4, 2011
Vignette from something I’m working on
August 18, 2011
Defeated (Story seed for a Heavy Gear RPG campaign)
July 12, 2010
Prisoner M-19
July 7, 2010
L’Oubliette and The Executioner’s Hood (Heavy Gear RPG Module)
July 7, 2010
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