What is this?
Terran Interceptor is a custom StarCraft 2 map where players fly a light air unit to accomplish a series objectives. The player’s fighter climbs and dives to avoid buildings and other obstacles, sporting heat-seeker missiles, a small cannon, afterburners for a burst of speed, and flares that confuse its enemies.
This map uses custom scripts to simulate physics. This means that the units bank to turn, fight g-forces, and convey a sense of the power of the machines depicted. Players, then, are not commanders; they’re pilots.
Here is a video of what that looks like in action:
My intention with this map, and others in the series I’ve been working on, is to offer tactile gameplay.
The map is up on the StarCraft Arcade under the name Terran Interceptor.
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