Cesar Gonzalez
game design – engineering – narrative
Category:
Videogames
Barrel Blast Design Breakdown
June 18, 2018
Game Fundamentals
December 31, 2013
Sim storytelling, tools and methods.
June 13, 2013
Wildstar Online – Writing Sample 1
April 26, 2013
How Heavy Gear Assault can take the lunch money of its direct competitors
April 8, 2013
Un análisis del juego XCOM: Enemy Unknown
March 17, 2013
A brief look at Hawken, a mech game
March 11, 2013
Dead Space 2, a review
February 2, 2011
*This* week at the Green Dragon Inn
January 2, 2011
Last week at the Green Dragon Inn…
January 2, 2011
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